

Either set works well to jump into the game.
X wing miniatures game scum ships upgrade#
The latter includes a T-70 X-Wing and two TIE/fo fighters, along with suitably appropriate upgrade cards such as BB-8.

The launching point for the X-Wing Miniatures Game is the starter set, which comes in two varieties now: a red set with a Rebel Alliance X-Wing and two Imperial TIE fighters, and a new blue set, coinciding with the release of Star Wars: The Force Awakens. So unlike our other two games in focus, it provides a solid sense of story and narrative to those who want to feel like they’re playing a role in one of the Star Wars films.įortunately despite their differences, all three of these games are a blast to play. The third miniatures game, Imperial Assault, focuses on squad skirmishes within an overarching campaign.

The ability to open the boxes and immediately play is a convenience that has moved miniatures wargaming away from thick rulebooks and hours of preparation to something more accessible to casual players.

In the case of X-Wing and Armada, the highly detailed models also come pre-painted. Miniatures can pack a visceral cool factor-these aren’t just cards or chips on a board-but they can also be intimidating for the new player. Movement and range calculations are based on physical distance and angles. Movement takes place not on a board but on a large, flat play surface covered with stylized miniatures that represent squads, fleets, or squadrons. If you haven’t played a miniatures game before, know that these aren’t quite like traditional board games. I do have my eye on a certain freighter called the Millennium Falcon.Further Reading That one time I played in the Star Wars card game world championship We've been told by many that the combination of the R622CS-N rings with the 3/8" diameter NSB6 steel ball works great. Sadly, we didn’t get our hands on any larger ships in time for this article. You can't rotate it a small amount and expect it to stay, since it wants to rotate back. We get asked this question a lot, but it doesn't work very well.Ī sphere-shaped magnet still has a north and a south pole, so it tends to stick to the ring magnet in one position. For a shoulder or hip joint, it's a great solution.Ĭan I use a sphere magnet instead of a steel ball? We're focusing on X-Wing miniatures here, but model-makers of all kinds like to use these combinations of magnets and steel balls to make ball-and-socket joints. The table below shows how some popular combinations look with ring magnets going down the left side, and steel ball sizes across the top. Consider 3/8” diameter NSB6 steel balls with that larger ring. R422CS-N or R622CS-N magnets are great for much bigger ships that are available. It's a matter of taste.įor much larger ships, consider bigger magnets and steel balls. It’s a little stronger with this ball, but the ball is obviously a bit bigger in appearance. We also tried it with a larger, ¼” diameter NSB4 steel ball. It’s strong enough to hold well and not flop around too much, yet tiny enough not to overshadow the ship. The most popular choice seems to be the ¼” diameter R421 ring magnet with a 3/16” diameter NSB3 steel ball. Super glue is much more commonly used for this. We did it here because it was fast, easy, didn't require a lot of drying time, and there's only so long we're allowed to play with X-Wing models at work! As you can see from the photos, it's not the cleanest or neatest choice.
